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Projects (43)

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3D Search

One of the current challenges we face in living and working in a ‘digital age’ is how to manage vast sets of information and exchange. Increasingly, these are needing to be seen in relation to one another, and in and as products and services that are connected to contexts and processes of use.3D Search looks specifically at how we might investigate further tackling the design and use of temporal and spatially realised and served information and communication.

Project leader:
Andrew Morrison
Themes:
Futures|Interactions
Approaches:
Discursive|Experimental

AT-ONE

Service Design is emerging as a new design domain in which design is used to create new value in the service sector. The AT-ONE project develops a process, methods and tools for service design and investigates their contribution to research in Service Design

Date:
01.11.2011 -> 31.12.2011
Project leader:
Simon Clatworthy
Themes:
Services
Approaches:
Consultative

Between the Tag and the Screen

This is project is a PhD study under the Touch project. It investigates how RFID may be used by interaction designers to create innovative user experiences. The goal is to create a framework for understanding RFID in context of interaction design practice.

Date:
01.08.2006 -> 01.08.2010
Project leader:
Kjetil Nordby
Themes:
Interactions
Approaches:
Experimental

Brand Innovation in Service Design

The importance of the brand has been recognized in both literature and practice. Brands makes promisses whose are delivered to the customer through touch points. Based on the concept of semantic transformation, this projects proposes to adress the research gap in the development of services that communicates the brand’s identity.

Date:
01.09.2011 -> 31.08.2014
Project leader:
Mauricy Filho
Themes:
Services
Approaches:
Consultative

Communicating Movement

This thesis research makes a case for using physical movement as design material in an explorative design process for the designer of full-body human-computer interactions. In order to approach this aspect, the thesis is positioned within the domains of and intersections between digital technology, performance and communication.

Date:
01.08.2008 -> 01.08.2012
Project leader:
Lise Amy Hansen
Themes:
Cultures|Interactions
Approaches:
Critical|Experimental

CONTACT

CONTACT is an interdisciplinary design and research project into museums and digital cultural heritage. The project investigates the ways in which ICTs are impacting the organizational and communicative practices of museums in their work of engaging audiences, particularly young people.

Date:
01.01.2011 -> 31.01.2013
Project leader:
Andrew Morrison
Themes:
Cultures|Interactions
Approaches:
Consultative|Critical|Retrospective

CSI (Centre for Service Innovation)

The Centre for Service Innovation (CSI) is one of several centres for research based innovation that are being set-up in Norway. They are funded jointly by the Norwegian Research Council (NFR) and industry, together with a proportion of own funding from research partners. This centre for research based innovation will become Norway’s primary competence centre for innovation in services. CSI is led by the Norwegian School of Economics and Business Administration (NHH) and AHO has a central role in the centre, leading one of the four innovation themes. The centre is expected to receive funding for an eight year period, starting in April 2011.

Date:
01.04.2011 -> 01.04.2019
Project leader:
Simon Clatworthy
Themes:
Services
Approaches:
Consultative

D.side

D.side stands for Design Supporting InterDisciplinary Environments. It is a user-centred biomedical product innovation project coordinated by the Institute of Design at AHO. D.side involves both institutional and commercial partners within the Oslo MedTech environment.

Date:
15.09.2009 -> 31.12.2012
Project leader:
Håkan Edeholt
Themes:
Ecologies|Futures
Approaches:
Critical|Experimental

DDDE (Designing Design Design Education)

Three well established Scandinavian design schools  join forces to address contem­porary challenges within design educa­tion and conscious­ly further develop educational quality and appropriateness in their respective schools. The schools are: Designskolen Kolding, Denmark;  The Institute of Design at the School of Architecture and Design in Oslo, Norway and Konstfack, Sweden.

Date:
01.01.2011 -> 31.12.2012
Project leader:
Håkan Edeholt
Themes:
Cultures|Ecologies|Futures
Approaches:
Critical|Discursive|Generative

delTA

This project focuses on researching and developing innovative social media services to promote social engagement and participation among youth. These services are developed mainly to support a group of organizations that promote social engagement among youth. These organizations are NRK, Edda Media (media), Plan Norway (humanitarian), and Kongsvinger Kommune (local government).The project is lead by the market research agency OPINION. AHO will conduct the reaerch for this project together with independent research organisation SINTEF.

Date:
01.12.2011 ->
Project leader:
Jonathan Romm
Themes:
Interactions
Approaches:
Consultative

DesDoc (Design Doctoral Education)

Doctoral level research in design is relatively new in comparison with that in other disciplines. AHO has a well established cotroal programme that increasingly features projects in diverse areas of design. Little research has been doneon the processes and activities involved in doctoraldesign, from practice to critical reflection and in collaborative learning and formal writing.

Date:
01.04.2011 ->
Project leader:
Andrew Morrison
Themes:
Cultures|Ecologies
Approaches:
Critical

Designing Innovation

Designing Innovation’ is a PhD project that is part of the D-side project. Desinging Innovation aims to develop a further understanding of what type of design abilities provide better working conditions for development of innovations in product development.

Date:
01.11.2009 -> 31.10.2012
Project leader:
Øivind Røise
Themes:
Ecologies
Approaches:
Consultative|Experimental

Designing with Urban Data

The backdrop for this project is how the city and the people within it are producing enormous amounts of data, from publicly available bureaucratic sources like governmental school tests, via environment sensors reporting on temperature or air pollution levels, to intimate data about geographic positions or activity coming from personal interactions with mobile phones and other ubiquitous technologies.  

Date:
01.03.2011 -> 28.02.2013
Project leader:
Jørn Knutsen
Themes:
Interactions|Things
Approaches:
Discursive|Experimental

Digital Creativity

Digital technology offers the possibility to rethink the design process even to a degree where our conception of visual creativity is questioned. This thesis investigates the preconditions for an expansion of the traditional design techniques, and to invent, explore, develop and systematise new techniques that are specially developed to draw advantage from design computing.

This thesis documents and develops a long-term exploration of a special type of design, the digital design that appeared during the nineties and that possibly started with the animation techniques introduced by Greg Lynn and the experimental use of diagrams introduced by Peter Eisenman.

Project leader:
Birger Sevaldson
Themes:
Ecologies|Systems
Approaches:
Generative

INREMO

This is a national level network project that aims to provide a constructive and deliberative space for a host of large research projects funded by the VERDIKT programme at the Research Council of Norway. The network covers research into our shared interests in Interactive Representations and Models (INREMO).

Project leader:
Andrew Morrison
Themes:
Cultures|Ecologies|Systems
Approaches:
Critical

KICK

KICK stands for Knowledge, Innovation, and Commercialising Knots for design research within digital heritage. This Nordic level university based network project builds and exchanges knowledge on research, innovation and education related to issues of design in digital cultural heritage.

Date:
01.09.2011 -> 31.12.2014
Project leader:
Andrew Morrison
Themes:
Cultures
Approaches:
Critical|Retrospective

NarraHand

NarraHand investigates building, authoring and researching mobile fiction. We’re interested in the creative, collaborative storytelling of African immigrants in Oslo. GPS and a mix of media are used to experiment with mobile genres for learning and leisure. 

Date:
01.01.2008 -> 31.12.2011
Project leader:
Andrew Morrison
Themes:
Cultures|Interactions
Approaches:
Critical|Discursive|Experimental

Ocean of Light

A technique emerging from recent developments in lighting and computing is the use of three-dimensional arrays of controllable lights (LEDs) to create dynamic visual experiences that occupy physical space and can be explored from within. These techniques can be used to give the impression of presence, movement and form within physical space. The Ocean of Light project builds on previous experience to explore both the creative and artistic potential of such systems, principally when incorporated into interactive public art projects.

Date:
01.01.2011 ->
Project leader:
Anthony Rowe
Themes:
Cultures|Interactions
Approaches:
Discursive|Experimental

RECORD

RECORD is a user-driven innovation project which main goal is to improve Norwegian technology- and service providers ability to develop new products and services for social networks, where users share and access audiovisual content.

Date:
01.08.2007 -> 01.06.2010
Project leader:
Jonathan Romm
Themes:
Interactions|Services
Approaches:
Experimental

RHYME

The goal of the RHYME project is to improve health and life quality for persons with severe disabilities, through use of “co-creative tangibles”. These are ICT based, mobile, networked and multimodal things, which communicate following musical, narrative and communicative principles. They are interactive, social, intelligent things that motivate people to play, communicate and co-create, and thereby reduce passivity and isolation, and strengthen health and well-being.

Date:
01.02.2011 -> 01.10.2015
Project leader:
Birgitta Cappelen
Themes:
Interactions|Things
Approaches:
Critical|Discursive|Experimental

RM in Industrial Design & Architecture

The project investigates the development of design tools for the coming paradigm shift in producing and consuming products. This is caused by new, full-freeform manufacturing technology, also labelled Rapid Manufacturing, micro manufacturing etc. The need for these tools has been specifically pointed out in a roadmap developed by the US government, US industry and US universities, issued in April 2009.

Project leader:
Steinar Killi

Sacred Services

The project looks at where current unaddressed
gaps in service design delivery such as consistency in customer
experiences and value creation might be addressed through an
operationalisation of concepts relating to the sacred.

Date:
01.09.2011 -> 01.09.2015
Project leader:
Ted Matthews
Themes:
Cultures|Services
Approaches:
Consultative|Discursive

Service Design in Tourism

This EU project aims to apply service design thinking to the tourism sector and particularly to develop tourism-specific research methods, such as mobile ethnography. Based on the prototype of a tourism-specific mobile ethnography application myServiceFellow (www.myServiceFellow.com), the project strives to further develop the application and evaluate its usability in practice through seven pilot projects in various European tourism destinations.

Date:
01.03.2011 -> 30.06.2012
Project leader:
Simon Clatworthy
Themes:
Services
Approaches:
Consultative

Service Design Leadership

Service Design Leadership is  part of the wider AT-ONE project in Service Design. The Service Design Leadership project aims to develop a framework for implementing design at strategic level in service organisations.

Date:
01.10.2007 -> 01.10.2010
Project leader:
Judith Gloppen
Themes:
Services|Systems

SUSTAINIA

The goal for the project Sustainia is  to use designerly methods to make the unspeakable speakable in bringing Climate Change high up on the public agenda and by facilitating a more radical change of everyday life than seems possible today.

Project leader:
Håkan Edeholt
Themes:
Ecologies|Futures
Approaches:
Critical

Systems Oriented Design

The concept of Systems Oriented Design is developed by Prof. Birger Sevaldson and collegues in the context of the OCEAN design research association and AHO. The main intention with this concept is to develop design proprietary skills, techniques and methods for systems thinking and systems practice in design.

Project leader:
Birger Sevaldson
Themes:
Ecologies|Systems
Approaches:
Critical|Experimental|Generative

Touch

Touch is a research project that investigates Near Field Communication (NFC), a technology that enables connections between mobile phones and physical things. We are developing applications and services that enable people to interact with everyday objects and situations through their mobile devices. Touch consists of an inter-disciplinary team involved in social and cultural enquiry, interaction/industrial design, rapid prototyping, software, testing and exhibitions.

Project leader:
Timo Arnall
Themes:
Futures|Interactions
Approaches:
Discursive|Experimental

Ulstein Bridge Concept

The complexity in modern high end ship building has increased on several fronts. This is especially true for the type of ships we are talking of in this research project, ships for very complex off shore operations. Very complex offshore operations demand visualizations of complex information to the officers on the bridge and facilitate fast and reliable control. Central topics are safety, human -computer interaction and usability and how these are interlinked.

Date:
01.04.2011 -> 31.05.2013
Project leader:
Kjetil Nordby
Themes:
Systems
Approaches:
Consultative|Experimental

Ulstein Bridge Visions

UBV is a design practice driven research project. By actively participating in the development of an innovative new control bridge for large ships, we seek to investigate design practice in context of Norwegian maritime sector. The goal is to develop both an understanding of and developing strategies for the inclusion of experience oriented industrial and interaction design practice inside large scale maritime projects. Central in UBV is to incorporate design practitioners holistic approach to product experiences which includes aesthetical and personal aspects in addition to function and usability considerations.

Date:
01.03.2010 -> 01.12.2010
Project leader:
Kjetil Nordby
Themes:
Interactions|Systems
Approaches:
Consultative|Experimental